MEDIA ART 2005
|Balázs Beöthy /
Zsolt Mesterházy /
Éva Kozma /
Szabolcs Géza Veres
Pál Szacsva y
Zoltán Szegedy-Maszák /
Szilvi Tóth /
|Tóth Szilvi, Benedek Gáspár:
Virtual Tour of Budapest
interactive three-dimensional comic-strip? installation
Reminiscent of computer adventure games — interspersed with junctions, intersections and dead-ends — in the course of the urban tour of Budapest, with the immediacy of the experiences, we can relive the process of our everyday choices, and even their crucial consequences.
The visitor can choose a protagonist from among the players, through whose individual viewpoint s/he not only sees the events, but can become a part of the story, can repeat decisions and change them, and can even, “slipping into the shoes” of another character, find the possibility to become acquainted with parallel walks of life in the city. Progressing across spheres, the visitor gains an inside view into the external and internal world of the character s/he has selected. On one side, the characters are introduced externally, by way of photo-animation, while on the other, their subjective viewpoints are shown through video; the two sides combined constitute a 360° navigatable image.
At first sight, the interface narrates the story in the form of a comic-strip; however, the frames can be brought to life, and even serve as a passage-way to the unusual world concealed behind them. In the course of our voyage, the sound-plays of Tigrics (Róbert Bereznyei) render the Budapest-picture complete.
Special thanks to: Eszter, Gabi, Karlsruhe, Keez, Robi, Tom
|NKA / NKÖM / IHM / C3 / Budapest Kunsthalle / House of Future|