#import "GridTurtle.h"

int main(void)
{
  id   t1;

  initModule( grid );

  t1 = [GridTurtle create: globalZone];
  [t1 drop];
  t1 = [GridTurtle create: globalZone];
  [t1 move: 10];
  [t1 turn: -1];
  [t1 move: 10];
  [t1 print];

  [t1 turn: 23];
  [t1 move: 10];
  [t1 print];

  return 0;
}
