Inverse mask II.

photo print; sand-blasted glass, 2002



The first version of inverse mask was an interactive computer installation. Visitors were forced to explore, to feel out all the details of the pictures on a touch screen. This process gave me a handle to secretly record which parts were the most interesting for people in an opaque picture, what kind of route their finger (and eyes) followed while exploring it. Later these data were analysed and used as the starting point of my next project. I made an ideal sand-blasted glass mask for each picture, a mask that the ideal visitor (that is to say the average of them) looked through when exploring the picture. These glass masks were some centimetres shifted and fixed in front of the photo prints.

I did not consider these objects solely my own piece of art, since the visitors had also made their contributions to them. Their reactions were built in and became part of the pictures, making up some sort of 'consensual vision" of them.


related:

Inverse mask I.


exhibitions:

Zweite welt - Budapest 2004,
Ateliers Pro Arts

Inverse mask - Budapest, 2002,
C3 Gallery

      magyar