|Intersubjectivity:|| media metaphors, play & provocation
6th international Vilém Flusser symposium
& event series
march 15-19 1997 budapest hungary
Born 1967 in former Czechoslovakia.
Lives in Prague. Since 1980, electronic music composer and performer.
Since 1990, multimedia artist.
Co-founder of Total Vision and Virtual Reality Association companies, active in multimedia and the virtual reality field in the Czech Republic.
In 1995, ArtsLink stipendium at the Exploratorium, San Francisco.
Since 1996, Head of Laboratory of New Media at the Center for Modern and Contemporary Art at the National Gallery in Prague. Operator of FIRE server (http://www.flusser.cz), linking the new media activities and people related to the Czech Republic.
"Game: The Future of Work and Communicaton"
lecture for the Symposium - abstract
Computer 3D action games are the best tools to explain the principles of virtual reality. Easy to access, with no need for special hardware, they represent a "natural" evolution of the cyberspace environment. Consequently, they can become a great source of knowledge for a future development prognosis of education-art-control-communication systems.
And what’s more – kids love them!
||Intersubjectivity: media metaphors, play & provocation|
László Beke, director, Műcsarnok;
Wolfgang Meissner, director, Goethe-Institut Budapest;
Matthias Müller-Wieferig, Goethe-Institut Budapest;
Miklós Peternák, chair of the board, C3;
Zoltán Sebôk, theoretician; J.A.Tillmann, theoretician;
Organizers:Suzanne Mészöly, programdirector C3
Ágnes Veronika Kovács , program coordinator C3
Adele Eisenstein, program coordinátor C3
See the Goethe-Institut Budapest website on theFlusser Symposium: http://www.goethe.de/ms/bud/depsymp.htm